Friday, August 3, 2012

League game 1 (0-1-0)

Well the League started Wednesday Aug 1st.  I didnt really take a lot of pictures...just 2 in fact.
This was the first mission played, I was paired against a GK player. 

His list was
Draigo -275
10x Terminators (Justicar w/Force Sword, 1 Daemon Hammer, 6 Halberds, 2 Psycannons) -470
10x Terminators (Justicar w/Force Sword, 1 Daemon Hammer, 6 Halberds, 2 Psycannons) -470
 Dread Knight w/Heavy Incinerator, Heavy Psycannon and Greatsword -225
 Dread Knight w/Heavy Incinerator, Heavy Psycannon and Greatsword -225
-1665

The game was already poorly in my favor since I knew I couldn't deal with terminators very well.  Let alone a whole army of them.  You know what though, I had 2 Storm Ravens and he couldn't really deal with those very well.  So I thought I had a chance.....then they announced that all objectives on all tables grant skyfire for this mission. 

I  don't think I even got a single Kill point, I managed to get one of his combat squaded terminator squads down to 1 guy left and another to 2 guys left.  I managed to inflict 2 wounds on a DK and I had 1 lone sniper manage to inflict 2 wounds on Draigo.....that poor guy was riddled with gun fire soon after. 

I walked away from that game with 0 points and he walked away with 25 points since he tabled me, He was a great opponent though and it was a fun game regardless.  Next game I am upping the aggression factor by 12 and will be really in my opponent's face.....or lose by turn 3, we will see.

Thursday, July 26, 2012

League Army List

Well it is confirmed the League will be 1666 points, I attended the pre-league games on Wednesday (July 25th) with what I thought was a strong list.  Needless to say I lost, surprising I know.

Dante -225 (Warlord)
10x Assault Squad w/ 2 Melta's and PF -235
10x Assault Squad w/ 2 Melta's and PF -235
Sanguinary Guard w/Chapter Banner and 2 PF's -250
7x Death Company w/Bolter's and 1 Power Sword -155
2x Sanguinary Priests w/JP's and 1 Power Sword -165
Storm Raven w/Assault Cannons and Multi-Melta -200
Storm Raven w/Assault Cannons and Multi-Melta -200
-1665

Problem with the last game I had was I couldn't get an army wide FNP bubble going becuase the one I had got bogged down.  My Death Company ended up in  protracted combat that lasted pretty much the entire game with genestealers and the Broodlord.

Either way I am going to go with this for the time being and see what happens.

The Battle Reports are going to start back up again starting with Game 1 on the 1st of August.  Each game will actually count so at that point hopefully my luck improves.

Saturday, July 21, 2012

Army List #2

This is my new attempt at a list in preparation for a Tournament I have in Aug at 2k.

After my game yesterday I needed to make a few changes, I definitely saw my weaknesses.

Dante -225 (Will roll on Command Warlord Traits again)
10x Assault Squad w/ 2 Melta's and PF -235
10x Assault Squad w/ 2 Melta's and PF -235
10x Assault Squad w/ 2 Melta's and a Lightning Claw -225
Sanguinary Guard w/Chapter Banner and 2 PF's -250
10x Death Company w/Bolters and 2 Power Swords -230
Death Company Dreadnought -125
Sanguinary Priest w/JP -75
Storm Raven w/Assault Cannons and Multi-Melta -200
Storm Raven w/Assault Cannons and Multi-Melta -200
-2000

Now if I play a heavy flier list I could always make a quick adjustment and drop the DC down to 6 man with no PW's and drop the Combi-Melta on the Priest and add a Power Weapon then I can fit in the Aegis Defense Line.

I think this list would give me a much better shot against a lot of people.  This list is meant to be as all comers as possible because realistically I will have no idea who my opponent will be.

Edit---
So I learned a few things from a game I had on Sunday.  1 Drop Pod doesn't work, and since I only had 1 Drop Pod my Honor Guard were unsupported.
 Devastators also couldn't manage to hit anything all game, its not their fault I blame the dice.

I also believe in the Death Company Dreadnought and know he will do great if given the opportunity.  Last game I played with him he died as soon as he came down in his Drop Pod.   

So above is the list I will be going into next game with, also I was told the next league will be at 1666 points.  That is a little odd but I will see what I can do.

Battle Report #4

Well today I have a Battle report against paper plate scythe list of doom again, went to the store to play a game and he was the only player avail.  Today (Friday) is the only day this week I am able to get a game in today so I went for it.

My Army List
Dante (Warlord, roll warlord trait to add 1 to my charge range to whatever I roll) -225
Honor Guard w/4 Plasma Guns in a Drop Pod -210
10x Assault Squad w/2 Melta's and a PF -235
10x Assault Squad w/2 Melta's and a PF -235
Sanguinary Guard w/Chapter Banner and 2 PF's -250
10x Death Company w/Bolters and 2 PW's in a Drop Pod
Death Company Dreadnought w/Blood Fists in a Drop Pod
Sanguinary Priest w/JP and PW -90
5x Devastator Squad w4 ML's
Storm Raven -200
-2000

Imotech -225 (Warlord Trait gets 1VP for each character his warlord slays)
Cryptech w/Harbinger of Eternity and chronometron - 40
12x warriors w/Night Scythe -256
12x warriors w/Night Scythe -256
6x Wraiths w/Whip coils -270
6x Wraiths w/Whip coils -270
10x Scarabs -150
Doom Scythe -175
Doom Scythe -175
Doom Scythe -175
-1992

BA vs Necrons
Mission: Big Guns Never Tire
Deployment: Vanguard Strike (5 Objectives)

Red Thirst: Devastators (excellent), SG, and HG (again awesome).  

He won the roll off and gave first turn to me, in hopes of seizing on his 4+ which he didn't.

Top of Blood Angels Turn 1 (Night Fighting)
 This is what it looked like at the top of turn 1, I deployed in a way expecting him to seize but he didn't.  My 2 Drop pods with Death Company are going to be coming down on turn 1, so I have 1 drop pod with Honor Guard in reserves as well as Dante, Priest and 1 Assault Squad.
My Drop Pod with the Dreadnought Scatters towards his wraiths by like 10 inches.....good thing I didn't put it closer to the edge.  I didn't want to deal with his wraiths though or the Scarabs with him.  DC who I wanted close scattered away like 5.

My Assault Squad moves forward and runs.  My SG also move forward 6, so they just walked out of difficult terrain.

DC rapid fire into the wraiths killing 3, DC Dread only manages to put 1 wound on a wraith with his storm bolter.

Devastators hit a few times but wraiths make all their saves, as well against all the drop pods storm bolters.

Bottom of Necrons Turn 1
His wraiths move up to engage the Dread, the squad of 3 moves to engage the Drop Pod and both get wrecked.  First Blood to Necrons, it is now 0-1

Scarabs kind of scoot along the back table edge trying to stay away from my DC and moving towards Dread.  Scared of the Death Company I suppose.


Top of Blood Angels Turn 2

SG move up towards the Wraiths, as well as the Assault squad and Death company moving towards wraiths.

Last Drop Pod comes down with HG and I put them right next to the scarabs.

Death Company rapid fire into the squad of 3 wraiths and 2 die, assault squad shoots as well but doesn't manage anything.

HG rapid fire into scarabs killing 5 bases.....but I lose 1 HG to Gets HOT (seems to happen every game)

Death Company assault last wraith and kill it.
SG attemps to assault the 6 man squad of wraiths but fails.  I needed a 6 and I roll 5.

Bottom of Necrons turn 2

3 Doom Scythes come on, no Night Scythes

Wraiths move towards Devastators

1st Doom Scythe Death Ray kills 4 DC and the PF Sergeant in the Assault Squad.
2nd Doom Scythe kills 5 in the Assault Squad and another 4 with the Cannon.
3rd Doom Scythe shoots at Devastators and rolls 3 one's to wound and I make 2 cover saves.  So I lose none to the Death Ray (First time this ever happened), then I lose one Devastator to the cannon.
(I really hate Doom Scythes, dont know if I ever said this)

Scarabs multi-assault the HG and Drop Pod.  Drop Pod blows up dealing 3 wounds and killing a base.  The HG deals 3 wounds killing another base.

Top of Blood Angels turn 3
Storm Raven comes on and blows up the Doom Scythe right in front of him, score is now tied 1-1

Devastators snap fire at the Doom Scythe in front of them in the back ruins, and get a penetrating hit and score a stunned result making the flier not able to turn in his next turn and move a maximum of 18inches.

Dante's squad comes down as well and I put them in the  back corner behind the Doom scythe (chose here becuase it was really the only place on the board where I didnt have to worry about getting shot at by Doom Scythes next turn).  Anyways I hope for the best and snap fire 2 melta's and Dante's Pistol into it and do absolutely nothing.

DC assault the wraiths and at the end of that assault I have 1 SG alive and 1 wraith.

2 more wounds wounds on the scarabs and none on HG.

Bottom of Necrons Turn 3

This is what the board looked like at the start of his turn.

2 Night Scythes come on to the left of the Storm Raven and Glance him to death (Oh crap)

Scarabs die to the HG

Top of Blood Angels Turn 4
Dont have a picture of this, I was bummed about losing the Raven and was thinking about what I could do now.  I really wasnt expecing to lose him that easily.

Either way the turn was completely ineffective for me being unable to do anything to fliers except for my snap shots.

Bottom of Necrons Turn 4
Night Scythe on top of the building drops Imotech and his squad into those ruins near an objective in there.
Doom Scythe moves in front of Devastators again, the Doom that got hurt last turn turned 90 and flew to the lone assault squad guy hiding.  He had a Night Scythe and a Doom Scythe on him now, my opponent didnt want to take any chances leaving scoring units alive anywhere.

Of course that 1 guy died.

HG assault the warriors and do absolutely nothing.

I also lose 2 Devastators from the Doom in front of them.

Top of Blood Angels Turn 5

Another completely ineffective turn for me, I couldn't do anything to fliers

Dante and his squad start making way for the warriors in his deployment zone with my HG.

DC move towards the objective in the middle of the table again, just in case he tries to take that one.

HG deal 0 wounds (to much use of plasma guns they forgot how to use a chainsword) 0 wounds from the warriors in turn.

Bottom of Necrons Turn 5

His Night Scythe flies like 36 inches across the table and drops his warriors right in front of the Devastators.  He unfortunately kills them all with the combined might of 2 Night Scythes and warriors.  It is now 1-3

Doom Scythes both turn towards Dante's squad and kill 4 each pretty much.

HG die in close combat this turn while not inflicting any wounds once again.

If the game ends now he has 1 OBJ and I have 1 OBJ but he has First Blood, 2 Heavy kills and he is in my deployment.  So he would win 4-7.  He rolls and it continues.

Top of Blood Angels Turn 6

This is was probably the most ineffective turn I have ever had

DC turn towards the warriors in my deployment where the Devastators used to be and move 6 and run like 3.

Dante and his squad once again move towards Imotechs squad, 12 and run like 4.

Bottom of Necrons Turn 6

Doom Scythes being in a bad position now trying to annihilate Dante are forced to fly off the table, he doesn't really care at this point because he has the victory secured.

The Warriors in the ruin in my deployment came out to shoot at the lone Sanguinary Guard guy holding an objective but he makes all his saves.

He holds 2 OBJ's now to my one.

Score is 4-9

roll to see if it continues and once again it does.

Top of Blood Angels Turn 7

DC move over to the warriors and rapid fire then roll a 11 to charge.   They are completely wiped out, warriors stood no chance.

Bottom of Necrons Turn 7

Warriors rapid fire into Dante and the remaining members of his squad killing all of them and inflicting 1 wound on Dante.

Imotech comes out and charges Dante, he takes 2 wounds I take one I win combat and he rolls an 11 for leadership.  Then I promptly roll to sweep him, I now have Slay the Warlord.

Dante and the warriors are still there, and nothing he can really do at this point so the game ends....Dante is surrounded so is about 5 inches off his OBJ.

So he was 1 OBJ now, I have 1 OBJ.

3-3

I have Slay the Warlord, Line Breaker, 1 Heavy kill.

He has First Blood and 2 Heavy Kills

6-6 Draw

Leaving my 6th ed Record now at 2-1-3

Thursday, July 19, 2012

Army List

The list I am going to try out for Friday's game.

Dante -225 (Warlord)
Honor Guard w/JP's and 4 Plasma Guns -225
10x Assault Sqaud w/2 Melta and PF -235
10x Assault Sqaud w/2 Melta and PF -235
Sanguinary Guard w/Chapter Banner -230
10x Death Company w/Bolters and 2 Power Sword's - 230
       Drop Pod -35
Death Company Dreadnought w/Blood Fists -125
       Drop Pod -35
Sanguinary Priest /w JP  - 75
6x Devastator Squad w/4 Missile Launchers -146
Storm Raven -200

If I face a heavy Flier list I guess I could always drop the Dreadnought and add another Storm Raven but I like to keep my lists as close to all comers as I can.  I do feel kind of bad going into a game though and I have 2 Fliers and my opponent has none. 

Dante will probably roll on the Command Warlord Trait table again, stuff in there just seems more beneficial to me.

Honor Guard main roll is focus fire 2+ armor, and provide some FNP to anyone nearby part of the reason I dropped one of the two Priests I usually bring.

Assault Squads are my main scoring unit, if its a objective game which is a 85% possibility I can always combat squad.  Which I usually forget about then regret it later.  It's happened so many times so far I dont think I will forget again.

Sanguinary Guard are just awesome with their 2+ save, they all have AP3 weapons so they will just try to kill any 3+ Squads.

Death Company and the Dreadnought are going to go right into their deployment zone and cause havoc.  Probably pop smoke on the dread unless I get close enough to hopefully get First Blood Turn 1.  I'd like to get another drop pod in this list so I can drop all my Death Company in but I haven't figured that out yet.  Possibly some Sternguard later once I beef up their unit some.

Devastators will provide me with some much needed anti mech.  Been in desperate need for this for awhile now but just now finally managed to get a squad put together and painted.  Be there first game so see how they perform.

Storm Ravens are just insane now as well as being a flier.  I can come in fire the twin-linked assault cannons, multi melta and 2 missiles and take out enemy fliers or mech on the ground and have little worry about most things hitting it.

My ideas so far, so any suggestions or comments be appreciated.

Sunday, July 15, 2012

Devastator Project

I started my Devastator squad this weekend, I got them all built and primed.  1 is completely done.
Then the others, which are just primed.  The Sergeant has the Half Bionic face and an auspex.
I had to cannabilize a few bases from models from another army that will never see play again.  Then luckily I had enough Missile Launchers to get a squad of these guys going.....1 Missile Launcher had to be ripped off a poor Space Wolf Long Fang.......
The Guy on the left there is wielding a Bolter and Bolt Pistol, he will be used to soak up some wounds on the Missile Launcher guys and hopefully kill a few before he goes down.  As you can see he's in battle stance ready to defend his brothers to the death.

Edit.....
Finished my Sergeant.  Used a vehicle searchlight I believe for the Signum.  Digging through all my bits to get these guys completed. 
Edit July16th....
Finished 2 more Devastators.
Edit July18th
Finished the last guy
Now that my six man 4 missile launcher Devastator squad is finished I will be using them in my game this Friday.  They should do awesome.

Friday, July 13, 2012

Battle Report #3

Blood Angels vs. Necrons

Today I went in and there happened to be someone there and it was John the same Necron player I played last time so we went for a rematch.

The Mission: The Emperor's Will (Capture and Control basically)

Deployment: Hammer and Anvil

Dante (Warlord trait everyone within 12" uses Dante's Leadership) -225
Honor Guard w/4 Plasma Gun's -225
10x Assault Squad w/2 Melta Guns and a PF -235
10x Assault Squad w/2 Melta Guns and a PF -235
5x Assault Squad w/Razorback TLLC -155
Scouts w/Camo cloaks and Sniper Rifles and Missile Launcher -100
Sanguinary Guard w/Chapter Banner -230
Sanguinary Priest w/Power Sword -90
Storm Raven w/Assault Cannons and Multi-Melta-200
Storm Raven w/Assault Cannons and Multi-Melta-200
Aegis Defense Line w/Quad Cannon -100
-1995

My Opponent
Imotech -225 (Warlord trait was him getting outflank lol)
Cryptech w/Harbinger of Eternity and chronometron - 40
12x warriors w/Night Scythe -256
12x warriors w/Night Scythe -256
6x Wraiths w/Whip coils -270
6x Wraiths w/Whip coils -270
10x Scarabs -150
Doom Scythe -175
Doom Scythe -175
Doom Scythe -175
-1992

He gets first turn, again not that it mattered he would of seized on a 4+ either way


Top of Necrons turn 1
He had all his stuff hug his deployment edge at 24 inches, I did pretty much the same except maybe like 3-4 inches in knowing he couldn't get to me in 1 turn even with insane rolling.

He moves all his stuff forward, that's all she wrote.

Bottom of Blood Angels Turn 1
I move my Sanguinary Guard and Honor Guard up
Honor Guard fire into the squad of the wraiths in front of them and I get 1 gets hot, fail the armor save and FNP save and lose a guy but at least put 1 wound of a wraith...yea not a good trade off.

Snipers shoot at the other wraith squad and they put 1 wound on them.

Sanguinary Guard then assaults the scarabs rolling 11 inches to charge! They put 12 wounds on the scarabs and 1 SG dies (both are fearless)

Top of Necrons Turn 2
1 Doom Scythe comes on but stays more then 36 inches away from the Quad gun so he cant shoot at it because of Night Fighting, usually the Quad gun has 48 inch range.

1 Honor Guard dies from Imotechs random lightning

1st Wraith Squad assaults the 5x Assault Squad behind the Aegis Defense Line and the 2nd Wraith Squad assaults the Quad Gun.  3 Marines die and the Quad gun also dies.

Sanguinary Guard deal 8 more wounds on Scarabs, I don't lose any SG this time at least.

Bottom of Blood Angels Turn 2
1 Assault Squad comes down, Dante's stays in reserve.  At this point I realize that I need to get First Blood this turn or my opponent will on his next turn, and being a 2 Objective game its going to come down to Secondary Objectives.

Well the 1 squad comes down and shoots at the wraiths since 1 squad was the only thing not in CC.  I manage to kill 1 Wraith which  failed a save against a melta gun...that's it.
2 Storm Ravens come on and I position them in such a way that moving 18 inchces on I am able to shoot at that one Wraith squad as well....each Raven kills 1 Wraith
Snipers shoot but they are really bad at their job, and score no wounds.
Honor Guard moves forward to assault the Scarabs that are in CC with the Sanguinary Guard since this looks like the most obtainable thing right now to grant me First Blood.

Sanguinary Guard score 8 more wounds on Scarabs and Honor Guard roll a 3 to charge....I needed a 6.   No First Blood for me.  There was only 2 wounds left on 1 Scarab base at this point........

My 2 marines in CC with the Wraiths manage to stay alive both sides dealing no wounds....I have no idea how that happened.

Top of Necrons Turn 3

2 Sniper's die from Imotech's random lightning.
2 Doom Scythes and 2 Night Scythes come on
Doom Scythes lay havoc into my 10x Assault Squad and between 2 of them wipe them off the table...First Blood to Necrons.

HG Priest dies from a Night Scythe shooting.

Wraiths assault the Empty Razorback and wreck it, and the other Wraith squad kills the last 2 Assault guys in CC with them.

Sanguinary Guard kill the last Scarab and consolidate towards the Wraiths

Bottom of Blood Angels Turn 3
Black Storm Raven kills a Doom Scythe as well as the Red Storm Raven killing a Doom Scythe.

Sanguinary Guard move forward to get into position to assault the Wraiths

Dante's Squad deep strikes, flawlessly because he knows how to use a jump pack.  They kill 1 Wraith....again with a failed melta save....pistols are useless this game it seems.

Snipers manage to hit something and deal 1 wound on Wraiths

Sanguinary Guard assault in each killing 1, both are fearless so nothing happens.

Top of Necrons Turn 4

Both Night Scythes fly off table

Don't really have a picture of this but his remaining Doom Scythe flies over right in front of the Snipers.  He ends up killing 1 Sniper

Wraiths kills 2 Sanguinary Guard


Bottom of Blood Angels turn 4
I realize that it might be possible to kill whats left on the table.  So both my ravens drop to hover mode to try to kill that last Doom Scythe (Twin Linked Assault Cannons and Multi Melta on both, this has to work right?)  Well I dont hit with anything.......

Dante and his squad assault the 4 man Wraith Squad and SG are still locked in their CC

Dante's squad kills 2 wraiths but I also lose 2 Marines.and end up staying in CC, other Wraith squad kills off the last SG and they consolidate over to the ravens since they are fast skimmers now.

Top of Necrons Turn 5

2 Wraiths manage to explode my Black Storm Raven in Assault and I lose 1 marine from that explosion.

Dante's squad kills all the wraiths that are left in CC with them.

His 2 Night Scythes come back on and he beams 1 warrior squad down on his home objective and the other flies up and beams down into terrain near my objective.  Game got interesting now.  Course the squad that moved  36 inches to get to my objective can only snap fire now and they dont hit anything.

Last Doom Scythe also flies off the table.

Bottom of Blood Angels Turn 5
 Red Storm raven stays hovering and pivots around and flies over to the enemies deployment zone since I have nothing over there and shoot at the warriors in the building holding his home objective.....kill 1 warrior.

Dante's squad moves over to Imotech and his squad who just came down near my objective....would of been better off leaving Imotech away, this is what gave me my chance for a draw.

Dante assaults and the assault marines just straight up massacre the warriors.  They roll a 10 on leadership and I roll a 6 to sweep....Granting me Slay the Warlord.

Game ends at this point.

We both control our Primary Objective 3-3
He got First Blood, I got slay the Warlord and we both have Line Breaker.

Game ends 5-5

Lessons Learned.

Dropping the RB and that 5 man squad, I brought them just for the assault squad to man the Quad Gun and the RB to try to hurt something.....but yea points would of been better spent somewhere else and the scout squad could of manned the gun.....

Then Speaking of the Quad gun I should of placed it much further back since it has a 48 inch range.  I wasn't expecting it to get assaulted and die, I know how easy that is now so lesson learned there.

Really the majority of my mistakes came down to deployment and losing my Quad gun so early. 

I am going to be assembling and painting myself some devastator's (blue helmets) should be awesome.  Those should be done and painted in about a week if I am determined.  Don't really have that painting spark right now but with a tournament a month away I have to get it done.

That Honor Guard rolling a 3 to charge when I needed 6, if I would of gotten that charge off I would of easily done 2 wounds to the Scarab and got First Blood taking the win at the end.....but nope dice hate you sometimes.

I still have yet to see anyone ever fail a leadership test on Dante's Death mask, 1 day it will happen and I will cheer drawing looks from everyone I am sure.

Now time to figure out what to change in my list, until next time........